> For the complete documentation index, see [llms.txt](https://alessialonardi.gitbook.io/alessiakosmos/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alessialonardi.gitbook.io/alessiakosmos/risorse/fonti/3-metodi-gdd.md).

# 3 Metodi pratici per la documentazione del tuo videogioco

| Titolo                | 3 Metodi pratici per la documentazione del tuo videogioco                                                                            |
| --------------------- | ------------------------------------------------------------------------------------------------------------------------------------ |
| Anno di pubblicazione | 2025                                                                                                                                 |
| Argomento (Tag)       | #gamedesign                                                                                                                          |
| Descrizione           | 3 metodi pratici per la creazione di GDD e documentazione dei nostri giochi e videogiochi! Qui trovate anche dei template ed esempi. |

## Fonti

* Template e slide (gratis): <https://ko-fi.com/post/Metodi-di-Game-design-documentation-Template-e-Vi-V7V11LX75W>

## Approfondimenti

* How I Designed Cyberpunk 2077 Levels, Level Design Lobby, <https://youtu.be/T51D92Upfk4?si=c1S9_bGHg_BK-Jvt>
* How to Tell Stories and Guide Players Through Level Design, <https://youtu.be/9RbXTv7iNbw?si=hstMjfphHmyZpuAI>
* Level Design Workshop: Architecture in Level Design, <https://youtu.be/XW7KvppTspc?si=oSdz2pg4cCkFnSCz>
* Environmental Storytelling: Creating Immersive 3D Worlds Using Lessons Learned from the Theme Park Industry, Don Carson - <https://www.gamedeveloper.com/design/environmental-storytelling-creating-immersive-3d-worlds-using-lessons-learned-from-the-theme-park-industry>


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