> For the complete documentation index, see [llms.txt](https://alessialonardi.gitbook.io/alessiakosmos/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alessialonardi.gitbook.io/alessiakosmos/risorse/fonti/cose-un-gdd.md).

# Cos'è un GDD -  Documentazione nel Game Development

| Titolo                | Cos'è un GDD? Documentazione nel Game Development                                                                                                                                                                                                                                                                                                                         |
| --------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Anno di pubblicazione | 2025                                                                                                                                                                                                                                                                                                                                                                      |
| Argomento (Tag)       | #gamedesign                                                                                                                                                                                                                                                                                                                                                               |
| Descrizione           | La documentazione è uno degli strumenti più potenti per trasformare un'idea in un gioco concreto. In questo episodio esploriamo come scrivere, organizzare e utilizzare documentazione efficace durante lo sviluppo di un gioco, sia per team che per progetti individuali, con particolare occhio di riguardo per chi si approccia a questo mondo e alla prototipazione! |

## Fonti

* GDD Storici / aperti al pubblico <https://gamedocs.org/documents/>
* How to write a Game Design Document <https://youtu.be/bro4rwYVo0I?si=Wrsxsg_yAAu5YOAq>
* Writing Modern Game Design Documents: <https://www.codecks.io/blog/writing-modern-game-design-documents/>
* The Anatomy of a Game Design Document: <https://www.gamedeveloper.com/design/the-anatomy-of-a-design-document-part-1-documentation-guidelines-for-the-game-concept-and-proposal>

## Approfondimenti

* Game Design Documents - a Minimalist Approach, Indie Game Clinic <https://www.youtube.com/watch?v=uBxYGFRi-S4>
* Anatomy of Modern Game Design Documents / Vera Frisch & Ralf C. Adam <https://www.youtube.com/watch?v=vU302sLgMyM>


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