> For the complete documentation index, see [llms.txt](https://alessialonardi.gitbook.io/alessiakosmos/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://alessialonardi.gitbook.io/alessiakosmos/risorse/fonti/gym-nei-videogiochi.md).

# Il primo livello del tuo gioco non lo vedrà NESSUNO - l'uso delle GYM nei videogiochi

| Titolo                | Il primo livello del tuo gioco non lo vedrà NESSUNO: l'uso delle GYM nei videogiochi                                                                                                                                                                                                                        |
| --------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Anno di pubblicazione | 2026                                                                                                                                                                                                                                                                                                        |
| Argomento (Tag)       | #gamedesign #leveldesign                                                                                                                                                                                                                                                                                    |
| Descrizione           | Qual'è il livello segreto che i developer utilizzano nei loro giochi per prepararsi allo sviluppo? Un livello che non vedrà nessun giocatore, ma che è fondamentale, sopratutto per il game e level design. Tra spunti pratici ed esempi concreti, vedremo come si configura la "palestra" dei videogiochi. |

## Fonti

* Robin-Yann Storm — Gyms, Zoos, and Museums: <https://rystorm.com/blog/gyms-zoos-museums-your-documentation-should-be-in-game>
* Talk video — Gyms, Zoos, and Museums: <https://www.youtube.com/watch?v=5PJRCz0t7yY>
* Level Design Beginner Course #2 — Creating a 3C Gym Level: <https://www.youtube.com/watch?v=hJFe7n6f65c&t=739s>
* Your Game Needs to Hit The Gym!: <https://www.youtube.com/watch?v=_hN1wjE8a6U&t=29s>

## Approfondimenti

* Level Design Gymnasium Examples: <https://www.youtube.com/watch?v=9gOYd0hqDuo>
* The Level Design Book, Metrics: <https://book.leveldesignbook.com/process/blockout/metrics>
* Unreal Game Animation Sample: <https://dev.epicgames.com/documentation/en-us/unreal-engine/game-animation-sample-project-in-unreal-engine>


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